The Evolution of Video Games: From 8-Bit to Ultra-Realism
The gaming world consisted of arcade systems and home entertainment consoles such as Atari 2600 and Nintendo Entertainment System (NES) during the first part of the 1970s through 1980s. During the 8-bit period video games displayed basic visual elements while playing chiptunes and offering gameplay experiences where players depended on their imagination the same amount as their ability to connect with the Video Games.
The Super Nintendo and Sega Genesis platforms introduced enhanced storytelling capabilities and better-developed characters into games during the same period that the Sony PlayStation launched 3D gaming throughout the mass gaming market Video Games. The gaming industry advanced when Final Fantasy VII and Tomb Raider brought polygonal graphics and cinematic cutscenes to the market during that era.
During this era the PlayStation 2 and Xbox together with the Nintendo GameCube introduced genre-mixing gameplay styles to the market as PC game development trends strengthened independent studios and modification teams. Realism became the new standard that emerged during this particular period.
In current times video games display features which closely mimic realistic elements in numerous ways. Gaming machines including the PlayStation 5 and Xbox Series X together with high-end gaming PCs allow users to generate real-looking textures and ray-traced lighting effects and complex artificial intelligence systems.